Playground
Building Day.
A small adventure game — help Mason and Cascadia get through a day of running brand and operations alongside a founding team. Solve real workflow puzzles; collect three founding tokens; find what’s at the end.
The game is in build
Four levels, one day
What a day at RTSN looks like — playable.
Building Day is the Easter egg of the site: a four-level narrative where the puzzles are real RTSN workflow patterns. Playing it teaches how the work actually runs.
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Level 1
Morning standup
Cascadia projects the day’s queue. Put six incoming items in priority order — a founder ping outranks a social post.
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Level 2
Brand drift detection
Three client-facing surfaces, side by side. Spot the inconsistencies before they ship.
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Level 3
The AI handoff
A draft needs judgment. Decide what the system handles and what escalates to the founder.
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Level 4
Founder pickup
Walk Mason through the office to the founder, deliver the day’s wins — and find the founding-customer perk.
Complete the day and a founding-customer perk is revealed — a small reward for the curious. The game ships as its own build; this page holds its place.